They’ve added the ability to import both 2D SVG and 3D STL files.
This is great news indeed for the first browser-based 3D design platform for the masses. Although it’s free, it’s very powerful. Yet, even with such power it remains easy to use and easy to learn.
Here are some technical notes
- imported STL file, independent of how broken the geometry is, will be turned into proper solid shapes in Tinkercad. For really broken files the solid might not be exactly what you think you had but we try to do a good job of approximation.
- There is currently a limit of 25k triangles on the input mesh. As the feature bakes over the next few days we hope to increase that limit significantly.
- Given the above you can now use Tinkercad as a really robust mesh repairer. We always output watertight and non-intersecting meshes with a high quality of topology and triangle size. If you have a bad STL file, just import it and export a new repaired STL file.
For anyone with no experience who wants to start learning about 3D modeling, Tinkercad is a perfect place to start. They’ve set it up so users are guided through the 3D design process through “lessons,” which teach the basics before moving on to more complex modeling techniques.